Commit ab4b3810 by BellCodeEditor

auto save

parent 2ffb9ec5
Showing with 30 additions and 4 deletions
......@@ -11,16 +11,42 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo
#载入音乐
pygame.mixer.music.load('歌曲1.wav')
#播放音乐
pygame.mixer.music.play()
volume=0.2
click=0
play_button=play_img
while True:
for event in pygame.event.get():
????
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP:
volume+=0.2
if volume>1:
volume=1
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN:
volume-=0.2
if volume<0:
volume=0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
click+=1
if click%2==0:
pygame.mixer.music.unpause() #播放
play_button=play_img
else:
pygame.mixer.music.pause() #暂停
play_button=stop_img
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮
screen.blit(play_button, (270, 330)) # 暂停、播放按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
???
pygame.display.update()
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