Commit aae25cfd by BellCodeEditor

auto save

parent 2ffb9ec5
Showing with 29 additions and 7 deletions
......@@ -2,7 +2,7 @@ import pygame
from pygame import locals
pygame.init() # 初始化
# 创建窗口
pygame.mixer.init()# 创建窗口
screen = pygame.display.set_mode((640, 480))
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图
......@@ -11,16 +11,38 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo
button = stop_img
play_fiag = True
pygame.mixer.music.load("歌曲4.ogg")
valume = 0.5
while True:
for event in pygame.event.get():
????
# 绘制画面
if event.type == pygame.QUIT:
exit()
if event.type == pygame.MOUSEBUTTONDOWN:
play_fiag=not play_fiag
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_UP:
valume +=0.1
if valume > 1:
valume = 1
if event.key == pygame.K_DOWN:
valume -=0.1
if valume < 0 :
valume = 0
if play_fiag ==True:
pygame.mixer.music.unpause()
button = stop_img
else:
pygame.mixer.music.pause()
button = play_img
pygame.mixer.music.set_volume(valume)
if pygame.mixer.music.get_busy()== False:
pygame.mixer.music.play()# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮
screen.blit(button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
???
pygame.display.update()
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