Commit a6a7ea37 by BellCodeEditor

save project

parent f225abb3
Showing with 36 additions and 4 deletions
File added
......@@ -10,17 +10,48 @@ play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo
logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('10.ogg')
play_button = stop_img
pygame.mixer.music.play()
vol = 0.2
click = 1
pygame.mixer.music.set_volume(vol)
while True:
for event in pygame.event.get():
????
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP:
vol += 0.1
if vol > 1:
vol = 1
pygame.mixer.music.set_volume(vol)
if event.key == locals.K_DOWN:
vol -= 0.1
if vol < 0:
vol = 0
pygame.mixer.music.set_volume(vol)
if event.type == locals.MOUSEBUTTONDOWN:
click += 1
if click % 2 == 0:
pygame.mixer.music.unpause()
play_button = stop_img
else:
pygame.mixer.music.pause()
play_button = play_img
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play()
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
???
pygame.display.update()
\ No newline at end of file
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