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Commit
a6a7ea37
authored
Sep 05, 2021
by
BellCodeEditor
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parent
f225abb3
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36 additions
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4 deletions
10.ogg
my_music.py
10.ogg
0 → 100644
View file @
a6a7ea37
File added
my_music.py
View file @
a6a7ea37
...
...
@@ -10,17 +10,48 @@ play_img = pygame.image.load('play.png') # 播放按钮
stop_img
=
pygame
.
image
.
load
(
'stop.png'
)
# 暂停按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 中间logo
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 中间logo
pygame
.
mixer
.
music
.
load
(
'10.ogg'
)
play_button
=
stop_img
pygame
.
mixer
.
music
.
play
()
vol
=
0.2
click
=
1
pygame
.
mixer
.
music
.
set_volume
(
vol
)
while
True
:
for
event
in
pygame
.
event
.
get
():
????
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_UP
:
vol
+=
0.1
if
vol
>
1
:
vol
=
1
pygame
.
mixer
.
music
.
set_volume
(
vol
)
if
event
.
key
==
locals
.
K_DOWN
:
vol
-=
0.1
if
vol
<
0
:
vol
=
0
pygame
.
mixer
.
music
.
set_volume
(
vol
)
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
click
+=
1
if
click
%
2
==
0
:
pygame
.
mixer
.
music
.
unpause
()
play_button
=
stop_img
else
:
pygame
.
mixer
.
music
.
pause
()
play_button
=
play_img
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
pygame
.
mixer
.
music
.
play
()
# 绘制画面
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
stop_img
,
(
270
,
330
))
# 暂停按钮
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
screen
.
blit
(
logo_img
,
(
170
,
60
))
# 中间logo图
screen
.
blit
(
last_img
,
(
120
,
350
))
# 上一曲
screen
.
blit
(
next_img
,
(
420
,
350
))
# 下一曲
# 刷新画面
???
pygame
.
display
.
update
()
\ No newline at end of file
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