Commit a1e7ca10 by BellCodeEditor

save project

parent e549ee0f
Showing with 44 additions and 1 deletions
...@@ -11,11 +11,40 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,11 +11,40 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load("歌曲4.ogg")
pygame.mixer.music.load("歌曲2.wav")
pygame.mixer.music.load("歌曲1.wav")
pygame.mixer.music.load("歌曲3.wav")
pygame.mixer.music.play()
abc=0.2
click=0
play_button=stop_img
pygame.mixer.music.set_volume(abc)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_DOWN:
abc-=0.2
pygame.mixer.music.set_volume(abc)
if abc<0:
abc=0
if event.key == locals.K_UP:
abc+=0.2
pygame.mixer.music.set_volume(abc)
if abc>1:
abc=1
if event.type==locals.MOUSEBUTTONDOWN:
click+=1
if click%2==0:
pygame.mixer.music.unpause()
play_button=stop_img
else:
pygame.mixer.music.pause()
play_button=play_img
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(stop_img, (270, 330)) # 暂停按钮
......
import pygame
from pygame import locals
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
# 载入图片、资源
pygame.mixer.music.load("歌曲4.ogg")
pygame.mixer.music.play()
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment