Commit 97cc545b by BellCodeEditor

save project

parent 3a564997
Showing with 9 additions and 5 deletions
...@@ -3,22 +3,26 @@ from pygame import locals ...@@ -3,22 +3,26 @@ from pygame import locals
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((420, 540)) screen = pygame.display.set_mode((640, 480))
# 载入图片、资源 # 载入图片、资源
bg_img = pygame.image.load('bg.png') # 背景图 bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮 play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮 stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png')
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
???? if event.type ==locals.QUIT:
exit()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0,0)) # 填充背景 screen.blit(bg_img, (0,0)) # 填充背景
screen.blit(stop_img, (270,350)) screen.blit(stop_img, (270,330))
screen.blit(logo_img, (170,60))
screen.blit(last_img, (120, 350)) screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350)) screen.blit(next_img, (420, 350))
# 刷新画面 # 刷新画面
??? pygame.display.update()
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