Commit 736def9c by BellCodeEditor

save project

parent a5657768
Showing with 8 additions and 8 deletions
...@@ -14,8 +14,10 @@ while True: ...@@ -14,8 +14,10 @@ while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
volume = 0.8 volume = 0.2
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
click = 0
play_button = stop_ing
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -34,19 +36,16 @@ while True: ...@@ -34,19 +36,16 @@ while True:
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
click += 1 click += 1
if click%2 == 0: if click % 2 == 0:
play_start = stop_img
pygame.mixer.music.unpause() pygame.mixer.music.unpause()
start = stop_img
else: else:
play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
start = play_img
if volume <=0:
volume = 0
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(start, (270, 330)) # 暂停按钮 screen.blit(start, (270, 330)) # 暂停按钮
...@@ -54,4 +53,4 @@ while True: ...@@ -54,4 +53,4 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file
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