Commit 6ff0fb09 by BellCodeEditor

save project

parent b1460f8c
Showing with 19 additions and 6 deletions
...@@ -16,7 +16,10 @@ volume=0.2 ...@@ -16,7 +16,10 @@ volume=0.2
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
click=0 click=0
play_button=stop_img play_button=stop_img
filelist=["歌曲1.wav","歌曲2.wav","歌曲3.wav","歌曲4.ogg",]
num=-1
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type==locals.QUIT: if event.type==locals.QUIT:
exit() exit()
...@@ -37,15 +40,22 @@ while True: ...@@ -37,15 +40,22 @@ while True:
x,y=event.pos x,y=event.pos
if x>270 and x<370and y>350 and y<450: if x>270 and x<370and y>350 and y<450:
click+=1 click+=1
if click % 2==0: if click % 2==0:
play_button=stop_img play_button=stop_img
pygame.mixer.music.unpause() pygame.mixer.music.unpause()
else: else:
play_button=play_img play_button=play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if pygame.mixer.music.get_busy()==False: if pygame.mixer.music.get_busy()==False:
num+=1
if num>len(filelist)-1:
num=0
pygame.mixer.music.load(filelist[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
...@@ -53,4 +63,6 @@ while True: ...@@ -53,4 +63,6 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update()
pygame.display.update()
pygame.display.update() pygame.display.update()
\ No newline at end of file
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