Commit 68be3d88 by BellCodeEditor

save project

parent c8164574
Showing with 9 additions and 3 deletions
...@@ -16,6 +16,11 @@ while True: ...@@ -16,6 +16,11 @@ while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if pygame.mixer_music.get_busy() == false:
pygame.mixer_music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
...@@ -23,9 +28,10 @@ while True: ...@@ -23,9 +28,10 @@ while True:
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
pygame.mixer_music.load('test.wav') pygame.mixer_music.load('歌曲2.wav)
while Thue: while Thue:
for event in plgame.
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
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