Commit 5cfc92a8 by BellCodeEditor

auto save

parent c075cadc
Showing with 93 additions and 0 deletions
import pygame
#import os
from pygame import locals
pygame.init()
screen = pygame.display.set_mode((640,480))
bg_img = pygame.image.load('background.png')
last_img = pygame.image.load('last.png')
logo_img = pygame.image.load('logo.png')
next_img = pygame.image.load('next.png')
play_img = pygame.image.load('play.png')
stop_img = pygame.image.load('stop.png')
#music_list = []
#path = ""
#filelist = os.listdir(path)
#for i in filelist:
#if i[-4:] == ".wav" or i[-4:] == ".ogg":
#music_list.append(i)
#num = -1
volume = 0.2
pygame.mixer.music.set_volume(volume)
click = 0
play_button = stop_img
angle = 0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP:
volume += 0.1
if volume > 1:
volume = 1
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN:
volume += 0.1
if volume < 0:
volume = 0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1:
x,y = event.pos
if x > 270 and x < 370 and y > 350 and y < 450:
click += 1
if click % 2 == 0:
pygame.mixer.music.unpause()
play_button = stop_img
else:
play_button = play_img
pygame.mixer.music.pause()
if x > 120 and x < 220 and y > 350 and y < 400:
num -= 1
if num < 0:
num = len(music_list) - 1
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
play_button = stop_img
click = 0
if x > 420 and x < 520 and y > 350 and y < 400:
num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
play_button = stop_img
click = 0
#if pygame.mixer.music.get_busy() == False:
#num += 1
#if num > len(music_list)-1:
#num = 0
#pygame.mixer.music.load(path+"\\"+music_list[num])
#pygame.mixer.music.play()
new_logo = pygame.transform.rotate(logo_img,angle)
newRect = new_logo.get_rect(center=(320, 200))
pos = (newRect[0], newRect[1])
if play_button == stop_img:
angle += 1
screen.blit(bg_img,(0,0))
screen.blit(last_img,(120,350))
screen.blit(new_logo,pos)
screen.blit(next_img,(420,350))
screen.blit(play_button,(274,339))
pygame.display.update()
\ No newline at end of file
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