Commit 5673ef16 by BellCodeEditor

auto save

parent c075cadc
Showing with 5 additions and 4 deletions
...@@ -11,15 +11,14 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,15 +11,14 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲4.ogg') #pygame.mixer.music.load('歌曲4.ogg')
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
sj=pygame.time.Clock()
start = stop_img start = stop_img
click = 0 click = 0
while True: while True:
...@@ -34,7 +33,7 @@ while True: ...@@ -34,7 +33,7 @@ while True:
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN: if event.key == locals.K_DOWN:
volume -= 0.1 volume -= 0.1
if volume < 0 <or volume==0: if volume < 0 or volume==0:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
...@@ -60,3 +59,4 @@ while True: ...@@ -60,3 +59,4 @@ while True:
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
clock.
\ No newline at end of file
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