Commit 544f4c9e by BellCodeEditor

auto save

parent e8599a0d
Showing with 30 additions and 1 deletions
...@@ -11,18 +11,46 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,18 +11,46 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲2.wav')
volume=0.2
pygame.mixer.music.set_volume(volume)#音乐播放器音量
click=0
play_button = stop_img
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
#按键控制音量大小
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP:
volume += 0.1
pygame.mixer.music.set_volume(volume)
if event.type == locals.KEYDOWN:
if event.key == locals.K_DOWN:
volume -= 0.1
if volume<0:
volume=0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
click += 1
if click % 2 == 0:
pygame.mixer.music.unpause()
else:
pygame.mixer.music.pause()
play_button = play_img
if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file
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