Commit 509eaf1d by BellCodeEditor

save project

parent 8c302a1e
Showing with 9 additions and 1 deletions
...@@ -11,7 +11,9 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,7 +11,9 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲2.wav')
music_list = ["歌曲1.wav","歌曲2.wav","歌曲3.wav",""]
num = -1
volume = 0.2 volume = 0.2
click =0 click =0
button = stop_img button = stop_img
...@@ -41,6 +43,12 @@ while True: ...@@ -41,6 +43,12 @@ while True:
button = play_img button = play_img
if pygame.mixer.music.get_busy()==False: if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play() pygame.mixer.music.play()
if pygame.mixer.music.get_busy()==False:
num +=1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(button, (270, 330)) # 暂停按钮 screen.blit(button, (270, 330)) # 暂停按钮
......
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