Commit 4d86cf1c by BellCodeEditor

auto save

parent 2ffb9ec5
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
click=0
# 载入图片、资源 # 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图 bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮 play_img = pygame.image.load('play.png') # 播放按钮
...@@ -11,16 +12,75 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,16 +12,75 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
screen=pygame.display.set_mode((640,480))
# pygame.mixer.music.load('歌曲4.ogg')
# pygame.mixer.music.play()
volume=0.2
playbutton=stop_img
pygame.mixer.music.set_volume(volume)
num=-1
music=[]
path="C:\\Users\\vv\\Desktop\\text"
filelist=os.listdir(path)
for i in filelist:
if i[-4:]==".mp3":
music.append(i)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
???? if event.type==locals.QUIT:
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_UP:
volume+=0.1
if volume>1:
volume=1
pygame.mixer.music.set_volume(volume)
if event.key==locals.K_DOWN:
volume-=0.1
if volume<0:
volume=0
pygame.mixer.music.set_volume(volume)
if event.type==locals.MOUSEBUTTONDOWN:
if event.button==1:
x,y=event.pos
if x>270 and x<370 and y>350 and y<450:
click+=1
if click%2==0:
playbutton=stop_img
pygame.mixer.music.unpause()
else:
playbutton=play_img
pygame.mixer.music.pause()
if x>120 and x<220 and y>350 and y<400:
num-=1
if num<0:
num=len(music)-1
pygame.mixer.music.load(path+"\\"+music[num])
pygame.mixer.music.play()
click=0
playbutton=stop_img
if x>420 and x<520 and y>350 and y<400:
num+=1
if num>len(music)-1:
num=0
pygame.mixer.music.load(path+"\\"+music[num])
pygame.mixer.music.play()
click=0
playbutton=stop_img
if pygame.mixer.music.get_busy()==False:
num+=1
if num>len(music)-1:
num=0
pygame.mixer.music.load(path+"\\"+music[num])
pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(playbutton, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
??? pygame.display.update()
\ No newline at end of file
import turtle
turtle.pencolor('green')
turtle.speed(1)
turtle.fillcolor('red')
turtle.penup()
turtle.goto(-2,2)
turtle.pendown()
turtle.pensize(10)
turtle.begin_fill()
turtle.right(90)
turtle.forward(100)
turtle.right(90)
turtle.forward(100)
turtle.right(90)
turtle.forward(100)
turtle.right(90)
turtle.forward(100)
turtle.end_fill()
turtle.done()
'''print'''
\ No newline at end of file
import os
filelist=os.listdir("C:\\Users\\vv\\Desktop\\text")
print(filelist)
\ No newline at end of file
import turtle as t
t.fillcolor('blue')
t.pensize(10)
t.penup()
t.goto(0,-200)
t.pendown()
t.circle(200)
t.penup()
t.goto(-100,50)
t.pendown()
t.begin_fill()
t.circle(20)
t.end_fill()
t.penup()
t.forward(200)
t.pendown()
t.begin_fill()
t.circle(20)
t.end_fill()
t.penup()
t.goto(0,50)
t.pendown()
t.circle(-50,steps=3)
t.penup()
t.goto(-150,-70)
t.pendown()
t.goto(0,-170)
t.goto(150,-70)
t.done()
\ No newline at end of file
from turtle import *
dot(100,'blue')
done()
\ No newline at end of file
from turtle import *
pensize(15)
pencolor('green')
r=100
fillcolor('red')
begin_fill()
circle(r)
end_fill()
done()
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