Commit 4809cb75 by BellCodeEditor

save project

parent c075cadc
Showing with 12 additions and 12 deletions
...@@ -11,12 +11,9 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,12 +11,9 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲4.ogg') pygame.mixer.music.load('xhh.mp3')
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
...@@ -29,17 +26,19 @@ while True: ...@@ -29,17 +26,19 @@ while True:
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_UP: if event.key == locals.K_UP:
volume += 0.1 volume += 0.1
if volume < 0 or volume==0: if volume > 1:
volume = 0 volume = 1
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
print(pygame.mixer.music.get_volume())
if event.key == locals.K_DOWN: if event.key == locals.K_DOWN:
volume -= 0.1 volume -= 0.1
if volume < 0 <or volume==0: if volume < 0 :
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
print(pygame.mixer.music.get_volume())
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
click += 1 click +=1
if click%2 == 0: if click % 2 == 0:
pygame.mixer.music.unpause() pygame.mixer.music.unpause()
start = stop_img start = stop_img
else: else:
...@@ -48,8 +47,9 @@ while True: ...@@ -48,8 +47,9 @@ while True:
if volume <=0: if volume <=0:
volume = 0 volume = 0
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() if pygame.mixer.music.get_busy()== False:
pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
File added
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