Commit 186aa651 by BellCodeEditor

save project

parent 2ffb9ec5
Showing with 15 additions and 20 deletions
import pygame import pygame
from pygame import locals from pygame import locals
pygame.init() # 初始化 pygame.init()
# 创建窗口 screen = pygame.display.set_mode((640,480))
screen = pygame.display.set_mode((640, 480)) background = pygame.image.load('background.png')
# 载入图片、资源 last = pygame.image.load('last.png')
bg_img = pygame.image.load('background.png') # 背景图 logo = pygame.image.load('logo.png')
play_img = pygame.image.load('play.png') # 播放按钮 next = pygame.image.load('next.png')
stop_img = pygame.image.load('stop.png') # 暂停按钮 stop = pygame.image.load('stop.png')
last_img = pygame.image.load('last.png') # 上一曲按钮 font = pygame.font.Font('neuropol.ttf',20)
next_img = pygame.image.load('next.png') # 下一曲按钮 fps = pygame.time.Clock()
logo_img = pygame.image.load('logo.png') # 中间logo
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
???? if event.type == locals.QUIT:
exit()
# 绘制画面 screen.blit(background,(0,0))
screen.blit(bg_img, (0, 0)) # 填充背景 pygame.display.update()
screen.blit(stop_img, (270, 330)) # 暂停按钮 fps.tick(60)
screen.blit(logo_img, (170, 60)) # 中间logo图 \ No newline at end of file
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
???
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