Commit 12a6c1bd by BellCodeEditor

save project

parent 6c05954c
Showing with 20 additions and 4 deletions
...@@ -12,15 +12,29 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -12,15 +12,29 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
music.load("歌曲3.wav") music.load("歌曲3.wav")
volume=0.5
music.set_volume(volume)
chick=0 chick=0
stop_play_img=play_img stop_play_img=play_img
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
#退出
if event.type == locals.QUIT: if event.type == locals.QUIT:
quit() quit()
#按上下键 控制音量
if event.type == locals K_DOWN:
if event.key == locals K_UP:
volume += 0.1
music.set_volume(volume)
if event.key == locals K_DOWN:
volume -= 0.1
music.set_volume(volume)
#暂停、播放 按鼠标控制
if event.type == locals.MOUSEBUTTONDOWN : if event.type == locals.MOUSEBUTTONDOWN :
chick=chick+1 chick=chick+1
...@@ -31,8 +45,10 @@ while True: ...@@ -31,8 +45,10 @@ while True:
stop_play_img=stop_img stop_play_img=stop_img
music.unpause() music.unpause()
if music.get_busy() ==False and chick>0: if music.get_busy() ==False and chick>0:
music.play() music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
......
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