Commit 117c8c5b by BellCodeEditor

save project

parent 2ffb9ec5
Showing with 32 additions and 4 deletions
......@@ -4,6 +4,7 @@ from pygame import locals
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
fps = pygame.time.Clock()
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮
......@@ -11,16 +12,43 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load("歌曲1.wav")
play_button=stop_img
c=0
v=0.5
while True:
for event in pygame.event.get():
????
if event.type==locals.QUIT:
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_UP:
v+=0.1
if v>1:
v=1
if event.type==locals.KEYDOWN:
if event.key==locals.K_DOWN:
v-=0.1
if v<0:
v=0
if event.type==locals.MOUSEBUTTONDOWN:
c+=1
if c%2==1:
pygame.mixer.music.pause()
play_button=play_img
else:
pygame.mixer.music.unpause()
play_button=stop_img
pygame.mixer.music.set_volume(v)
if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play()
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
???
pygame.display.update()
fps.tick(3)
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