Commit 017d4c1e by BellCodeEditor

save project

parent 2ffb9ec5
Showing with 27 additions and 20 deletions
import pygame import pygame
from pygame import locals from pygame import locals
pygame.init() # 初始化 pygame.init()
# 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640,480))
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图 BackGround = pygame.image.load("background.png")
play_img = pygame.image.load('play.png') # 播放按钮 Last = pygame.image.load("last.png")
stop_img = pygame.image.load('stop.png') # 暂停按钮 Logo = pygame.image.load("logo.png")
last_img = pygame.image.load('last.png') # 上一曲按钮 Next = pygame.image.load("next.png")
next_img = pygame.image.load('next.png') # 下一曲按钮 Play = pygame.image.load("play.png")
logo_img = pygame.image.load('logo.png') # 中间logo Stop = pygame.image.load("stop.png")
Font = pygame.font.Font("neuropol.ttf",20)
FPS = pygame.time.Clock()
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
???? if event.type == locals.QUIT:
exit()
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(BackGround,(0,0))
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(Logo,(170,60))
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(Stop,(270,330))
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(Last,(120,350))
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(Next,(420,350))
# 刷新画面
??? pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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