Commit 830ce509 by BellCodeEditor

auto save

parent 45c76102
Showing with 114 additions and 0 deletions
import pygame
from pygame import locals
pygame.init()
sreen = pygame.display.set_mode((1000,600))
FPS = pygame.time.Clock()
pygame.display.set_caption('悟空酷跑')
background = pygame.image.load('bg.png')
road = pygame.image.load('road.png')
stone = pygame.image.load('stone.png')
cacti = pygame.image.load('cacti.png')
apple = pygame.image.load('bush.png')
hero = [pygame.image.load('hero1.png')
pygame.image.load('hero2.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
wukong = hero[index]
index += 1
if index >= 5:
index = 0
sreen.blit(background,(0,0))
sreen.blit(road,(0,500))
sreen.blit(hero,(150,400))
pygame.display.update()
import pygame
cacti= pygame.image.load('cacti,png')
rect = cacti.get_rect()
print(rect)
print(rect.x)
print(rect.y)
print(rect.width)
print(rect.height)
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