Commit ec03b629 by BellCodeEditor

save project

parent 033d5030
Showing with 57 additions and 134 deletions
import tkinter
import json
from tkinter import messagebox
with open("user.txt","r",encoding="utf-8") as f:
info=f.read()
user=json.loads(info)
def login_to_reg(): # 登录界面转注册界面
app_login.root.destroy()
global app_rge
app_rge=My_register()
app_rge.show()
def reg_to_login(): # 注册界面转登录界面
app_rge.root.destroy()
global app_login
app_login=My_login()
app_login.show()
def register(): # 注册验证
name,password1,password2=app_rge.get_input()
if name==""or password1=="" or password2=="":
messagebox.showwarning("警告","请填写完整的注册信息")
elif name in user:
messagebox.showwarning("警告","用户名已存在")
elif password1 !=password2:
messagebox.showwarning("警告","两次密码不一致")
else:
user[name]=password1
content = json.dumps(user)
with open("user.txt","w",encoding="utf-8") as file:
file.write(content)
messagebox.showinfo("成功","注册成功")
reg_to_login()
def login(): # 登录验证
name,passworld=app_login.get_input()
if pwd == passworld:
messagebox.showinfo("成功","登录成功")
import pygame
from pygame import locals
pygame.init() # 初始化
# 创建一个窗口
screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
pygame.display.set_caption("悟空酷跑")
# 载入图片
background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero2.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
jumpState = "runing"
y = 400
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up": # 起跳
if t > 0:
y -= t
t-=2
else:
messagebox.showwarning"错误","用户名或密码错误")
class My_login(): # 登录窗口
def __init__(self):
self.root = tkinter.Tk()
self.root.title("登录窗口")
self.root.geometry('400x300+500+300')
self.root.resizable(width=False, height=False) # True可以拉伸,False不能拉伸
def show(self): # 登录界面的所有控件
# Label文本标签,界面提示信息
l = tkinter.Label(self.root, text='您好!请登录', bg='green',
font=('宋体', 15), width=40, height=2)
l.place(x=0, y=0)
l = tkinter.Label(self.root, text='用户名:', font=("宋体", 12),
fg="black")
l.place(x=50, y=80)
l = tkinter.Label(self.root, text='密 码:', font=("宋体", 12),
fg="black")
l.place(x=50, y=140)
# Entry单行文本输入框:用户名、密码
self.e1 = tkinter.Entry(self.root, show=None, font=('宋体', 14),
bg="light grey", width=18) # 显示成明文形式
self.e2 = tkinter.Entry(self.root, show='*', font=('宋体', 14),
width=18) # 显示成密文形式
self.e1.place(x=120, y=80)
self.e2.place(x=120, y=140)
# 登录、注册按钮
button1 = tkinter.Button(self.root, text='登录', bg="lightblue",
fg="black", width=15, command=login)
button1.place(x=60, y=220)
button1 = tkinter.Button(self.root, text='注册', bg="lightgreen",
fg="black", width=15, command=login_to_reg)
button1.place(x=230, y=220)
# 进入消息循环,监听事件
self.root.mainloop()
def get_input(self): # 获取输入的用户名、密码
self.name = self.e1.get()
self.password = self.e2.get()
return self.name, self.password
class My_register(): # 注册窗口
def __init__(self):
self.root = tkinter.Tk()
self.root.title("注册窗口")
self.root.geometry('400x320+500+300')
self.root.resizable(width=False, height=False) # True可以拉伸,False不能拉伸
def show(self): # 注册界面的所有控件
# 用户名、密码、确认密码输入框
self.e1 = tkinter.Entry(self.root, show=None, font=('宋体', 14),
bg="light grey", width=18) # 显示成明文形式
self.e1.place(x=140, y=80)
self.e2 = tkinter.Entry(self.root, show='*', font=('宋体', 14),
width=18)
self.e2.place(x=140, y=140)
self.e3 = tkinter.Entry(self.root, show='*', font=('宋体', 14),
width=18)
self.e3.place(x=140, y=200)
# Label文本标签,窗口界面文字:用户名、密码、确认密码
lab = tkinter.Label(self.root, text='您好!请填写注册信息',
font=('宋体', 15),fg="black", width=40, height=2, bg="green")
lab.place(x=0, y=0)
lab1 = tkinter.Label(self.root, text='用户名:', font=("宋体", 12),
fg="black")
lab1.place(x=60, y=80)
lab2 = tkinter.Label(self.root, text='密 码:', font=("宋体", 12),
fg="black")
lab2.place(x=60, y=140)
lab3 = tkinter.Label(self.root, text='确认密码:', font=("宋体", 12),
fg="black")
lab3.place(x=50, y=200)
# 注册界面的提交、取消按钮
button1 = tkinter.Button(self.root, text='提交', bg="lightblue",
width=15,command=register)
button1.place(x=230, y=250)
button1 = tkinter.Button(self.root, text='取消', bg="lightgreen",
width=15, command=reg_to_login)
button1.place(x=80, y=250)
# 进入消息循环
self.root.mainloop()
def get_input(self): # 获取提交的注册信息
self.name = self.e1.get()
self.password1 = self.e2.get()
self.password2 = self.e3.get()
return self.name, self.password1, self.password2
app_login = My_login()
app_login.show()
\ No newline at end of file
jumpState = "down"
if jumpState == "down": # 起跳
if t <= 30:
y += t
t+=2
else:
jumpState = "runing"
t = 30
wukong = hero[index]
index += 1
if index == 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(30)
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