Commit 1dbc55a9 by BellCodeEditor

save project

parent e4ef5c96
Showing with 30 additions and 22 deletions
student1 = {'语文': 91, '数学': 88, '英语': 85}
student2 = {'语文': 97, '数学': 98, '英语': 90}
student3 = {'语文': 95, '数学': 100, '英语': 93}
score = {'悟空': student1, '诺依': student2, '小贝': student3}
# 查询并打印出输入的名字对应的所有科目的成绩
while True :
name = input("名字:或按下Q以后退出查询")
if name in score :
a = score[name]
print('*'*30)
for k,v in a.items():
print(k,v)
elif name == "Q":
break
else:
print("输入错误")
\ No newline at end of file
import pygame
from pygame import locals
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲4.ogg')
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(start, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
pygame.display.update()
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