Commit ce3c9b3d by BellCodeEditor

save project

parent 3ae9e1aa
Showing with 34 additions and 0 deletions
mport random
class Hero(object)
def__init__(self,name)
        self.name = name
        self.level = 1
        self.hp = 250
        self.attack = 40
        self.max_hp = self.hp
    def cure(self):  # 治疗
        self.hp=self.hp+60
        if self.hp>self.max_hp:
            self.hp=self.max_hp
print(self,name+"ssssssssssssssssssssss+"60"self.hp)
def combat(self,eneny): # 普通攻击
        info1 = self.name+""+enemy.name+"发起进攻,"
        info2 = "造成"+str(self.attack)+"点伤害,"
        enemy.hp -= self.attack
        if enemy.hp > 0:
            info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
            info = info1+info2+info3
            print(info)
        else:
            info3 = enemy.name+"阵亡,游戏结束"
            info = info1+info2+info3
            print(info)
class Player(Hero):
def__init__(self,hero_type,name):
super()__init__ ()       
    
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