Commit fcb9fc9d by BellCodeEditor

save project

parent deb800fe
Showing with 7 additions and 2 deletions
...@@ -35,7 +35,12 @@ class Player(Hero): ...@@ -35,7 +35,12 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self):
blood=random.randint(30,50)
self.hp=self.hp+blood
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",blood,",目前的血量为:")
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
print('-'*30) print('-'*30)
...@@ -43,7 +48,7 @@ print(' 战斗开始') ...@@ -43,7 +48,7 @@ print(' 战斗开始')
while True: while True:
print("-"*30) print("-"*30)
chice=input("请选择释放英雄技能(1攻击/2攻击):") chice=input("请选择释放英雄技能(1攻击/2攻击):")
if choice="q": if choice=="q":
print("游戏退出") print("游戏退出")
break break
elif choice=="1": elif choice=="1":
......
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