Commit ef941023 by BellCodeEditor

save project

parent f19096ae
Showing with 65 additions and 0 deletions
from random import randint
class Hero(object):
def __init__(self, name):
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp = self.hp
def cure(self): # 治疗
old_blood=randint(0,100)
self.hp+=old_blood
if self.hp > self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", old_blood,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
att1 = randint(0,100)
info2 = "造成"+str(att1)+"点伤害,"
enemy.hp -= att1
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
class Player(Hero):
def __init__(self,hero_type,name):
super().__init__(name)
self.hp = 200
self.attack = 50
self.max_hp = self.hp
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
blood=randint(0,100)
self.hp+=blood
if self.hp > self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",blood,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
print("="*96+"\n"+" 战斗开始")
while True:
print('='*96)
skill=input("请选择技能(1攻击/2治疗):")
if skill=='q':
exit()
elif skill=='1':
houyi.combat(yase)
elif skill=='2':
houyi.cure()
else:
print('重来')
continue
a = randint(1,2)
if a==1:
yase.combat(houyi)
elif a==2:
yase.cure()
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment