Commit d8ef0180 by BellCodeEditor

save project

parent c1c1addd
Showing with 11 additions and 4 deletions
import pygame import pygame
from pygame import locals from pygame import locals
pygame.init() pygame.init()
background=pygame.inage.loud("bg.png")
apple=pygame.inage.loud("right.png")
boby=pygame.inage.loud("boby.png")
screen=pygame.display.set_mode((600,480)) screen=pygame.display.set_mode((600,480))
while True: while True:
for event in pygame. event.get(): for event in pygame. event.get():
if event.type==locals.QUIT: if event.type==locals.QUIT:
exit() exit()
screen.blit(background,(0,0))
screen.blit(apple,(30,210))
screen.blit(right,(240,210))
screen.blit(body,(210,120))
screen.blit(body,(180,120))
screen.blit(body,(180,90))
pygame.display.update()
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