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Commit
8b16cf86
authored
Dec 31, 2022
by
BellCodeEditor
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parent
33bd0b01
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1 changed file
with
24 additions
and
11 deletions
diy1.py
diy1.py
View file @
8b16cf86
...
...
@@ -9,10 +9,11 @@ class Hero(object):
def
cure
(
self
):
# 治疗
flood
=
random
.
randint
(
30
,
50
)
self
.
hp
+=
60
if
self
.
hp
>
self
.
maxhp
:
self
.
hp
=
self
.
maxhp
print
(
self
.
name
+
"使用了治疗术,血量增加"
+
str
(
60
)
+
",目前血量为"
+
str
(
self
.
hp
))
print
(
self
.
name
+
"使用了治疗术,血量增加"
+
str
(
flood
)
+
",目前血量为"
+
str
(
self
.
hp
))
def
combat
(
self
,
enemy
):
# 普通攻击
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
...
...
@@ -39,18 +40,30 @@ class Player(Hero):
print
(
"角色"
+
self
.
name
+
"创建成功,英雄类型为:"
,
self
.
hero_type
)
print
(
"当前等级、血量、攻击力分别为:"
,
self
.
level
,
self
.
hp
,
self
.
attack
)
def
cure
(
self
):
self
.
hp
+=
60
self
.
hp
+=
flood
if
self
.
hp
>
self
.
max_hp
:
self
.
hp
=
self
.
max_hp
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
str
(
60
),
",目前的血量为:"
,
self
.
hp
)
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
str
(
flood
),
",目前的血量为:"
,
self
.
hp
)
houyi
=
Player
(
"射手"
,
"后羿"
)
yase
=
Hero
(
"垭瑟"
)
print
(
'-'
*
30
)
print
(
"
战斗开始"
)
print
(
"_"
*
30
)
# 打印分割符
print
(
"
战斗开始"
)
# 打印游戏开始
while
True
:
print
(
"-"
*
30
)
choice
=
input
(
"请选择英雄要释放的技能(1攻击/2治疗)"
)
if
choice
==
"q"
:
print
(
""
)
\ No newline at end of file
print
(
"_"
*
30
)
# 打印分隔符
choice
=
input
(
"请选择英雄要释放的技能(1攻击/2治疗)"
)
# 使用input("请选择英雄要释放的技能(1攻击/2治疗)")输入数据,并赋值给choice
if
choice
==
"q"
:
# 判断 如果输入的是字符 q
print
(
"游戏结束"
)
# 打印游戏结束
exit
()
# 退出
elif
choice
==
"1"
:
# 如果输入的是 1
houyi
.
combat
(
yase
)
# 攻击
elif
choice
==
"2"
:
# 如果输入的是 2
houyi
.
cure
()
# 治疗
else
:
# 否则
print
(
'请其正确输入指令'
)
# 输出 '请其正确输入指令'
continue
# 继续
num
=
random
.
randint
(
1
,
3
)
# 随机生成1~3之间的整数
if
num
==
1
:
# 如果生成为 1
yase
.
cure
()
# 亚瑟治疗
else
:
# 否则
yase
.
combat
(
houyi
)
# 亚瑟攻击
\ No newline at end of file
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