From 5b33bb967207e878cc2e98b400e0f33a918f5a7e Mon Sep 17 00:00:00 2001 From: BellCodeEditor <bellcode_dev@bell.ai> Date: Sat, 19 Jun 2021 14:37:24 +0800 Subject: [PATCH] auto save --- diy1.py | 49 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 49 insertions(+) create mode 100644 diy1.py diff --git a/diy1.py b/diy1.py new file mode 100644 index 0000000..c7afaed --- /dev/null +++ b/diy1.py @@ -0,0 +1,49 @@ +class Hero(object): + def __init__(self, name): + self.name = name + self.level = 1 + self.hp = 250 + self.attack = 40 + self.max_hp = self.hp + + def cure(self): # 治疗 + self.hp=self.hp+100 + if self.hp>self.max_hp: + self.hp=sel.max_hp + print(self.name+"使用了治疗,血量增加:", 100,",目前的血量为:",self.hp) + + def combat(self, enemy): # 普通攻击 + info1 = self.name+"对"+enemy.name+"发起进攻," + info2 = "造成"+str(self.attack)+"点伤害," + enemy.hp -= self.attack + if enemy.hp > 0: + info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量" + info = info1+info2+info3 + print(info) + else: + info3 = enemy.name+"阵亡,游戏结束" + info = info1+info2+info3 + print(info) + exit() + +class Player(Hero): + def __init__(self,hero_type,name): + super().__init__(name) + self.hp = 200 + self.attack = 249 + self.max_hp = self.hp + self.hero_type = hero_type + print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) + print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) + +houyi = Player("射手", "后羿") +yase = Hero("垭瑟") +print('-'*30) +print(" 战斗开始") +while True: + print('-'*30) + a=input("选择技能:(1攻击2治疗);") +houyi.combat(yase) +yase.combat(houyi) +houyi.cure() +yase.cure() -- libgit2 0.25.0