Commit 4d861907 by BellCodeEditor

save project

parent 6eeb02f7
Showing with 8 additions and 2 deletions
import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -35,8 +36,13 @@ class Player(Hero): ...@@ -35,8 +36,13 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
b=random.randint(90,100)
self.hp=self.hp+b
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(60),",目前的血量为:",self.hp)
import random
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
print("-"*30) print("-"*30)
...@@ -54,7 +60,7 @@ while True: ...@@ -54,7 +60,7 @@ while True:
else: else:
print("请重新输入1或2") print("请重新输入1或2")
continue continue
num=random.randint(1,3) num=random.randint(1,4)
if num==1: if num==1:
yase.cure() yase.cure()
else: else:
......
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