Commit 3ecb092d by BellCodeEditor

save project

parent 4070a57a
Showing with 21 additions and 4 deletions
import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -36,8 +37,8 @@ class Player(Hero): ...@@ -36,8 +37,8 @@ class Player(Hero):
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗 def cure(self): # 治疗
bl=r bl=random.randint(30,50)
self.hp=self.hp+60 self.hp=self.hp+bl
if self.hp>self. max_hp: if self.hp>self. max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
...@@ -47,4 +48,21 @@ print("-"*30) ...@@ -47,4 +48,21 @@ print("-"*30)
print(" 战斗开始") print(" 战斗开始")
while True: while True:
print("-"*30) print("-"*30)
input("请选择释放英雄技能(1攻击/2治疗):") a=input("请选择释放英雄技能(1攻击/2治疗):")
\ No newline at end of file if a=='q':
print("游戏结束")
break
elif a=='1':
houyi.combat(yase)
elif a=='2':
houyi.cure()
else:
print ("请重新输入")
continue
b=random.randint(1,3)
if b==1:
yase.cure()
else:
yase.combat(houyi)
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