Commit 30a5d6b4 by BellCodeEditor

save project

parent 481c8d2c
Showing with 22 additions and 4 deletions
import random
class Hero(object):
def __init__(self, name):
self.name = name
......@@ -36,10 +37,11 @@ class Player(Hero):
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
blood=self.hp+random.r
blood=random.randint(30,50)
self.hp+=blood
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", blood,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
......@@ -47,4 +49,19 @@ print('-'*30)
print(' 战斗开始')
while True:
print('-'*30)
input('请输入数字(1治疗/2攻击)')
choice=input('请输入数字(1治疗/2攻击)')
if choice=='q':
print('游戏结束')
break
elif choice=='1':
houyi.cure()
elif choice=='2':
houyi.combat(yase)
else:
print('重新输入')
continue
a=random.randint(1,3)
if a==1:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
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