Commit 304ab6d1 by BellCodeEditor

save project

parent 28e38c03
Showing with 7 additions and 2 deletions
import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -29,6 +28,12 @@ class Hero(object): ...@@ -29,6 +28,12 @@ class Hero(object):
class Player(Hero): class Player(Hero):
def cure(self):
blood = random.randint(30,50)
self.hp = self.hp + blood
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗术,血量增加:",blood,",目前的血量:",self.hp)
def __init__(self, hero_type, name): def __init__(self, hero_type, name):
super().__init__(name) super().__init__(name)
self.hp = 200 self.hp = 200
...@@ -46,7 +51,7 @@ print(' 战斗开始') ...@@ -46,7 +51,7 @@ print(' 战斗开始')
while True: while True:
print("-" * 30) print("-" * 30)
choice = input("请选择释放英雄技能(1攻击/2治疗):") choice = input("请选择释放英雄技能(1攻击/2治疗):")
if choice == "q": if choice == "q":
print("游戏结束") print("游戏结束")
break break
elif choice == "1": elif choice == "1":
......
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