Commit 3027e8e9 by BellCodeEditor

auto save

parent f19096ae
Showing with 65 additions and 0 deletions
import random
class Hero(object):
def __init__(self, name):
self.name = name
self.level = 15
self.hp = 7280
self.attack = 1020
self.max_hp = self.hp
def cure(self): # 治疗
self.hp = self.hp + 900
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", 900,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(300+self.attack*0.7 ) +"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
class Player(Hero):
def __init__(self,hero_type,name):
super().__init__(name)
self.hp = 9000
self.attack = 750
self.max_hp = self.hp
self.hero_type = hero_type
def cure(self): # 治疗
self.hp += random.randint(700,900)
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", 0,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
print("-"*30)
print(" 第一回\n 战斗开始")
print("-"*30)
while True:
a = input("请输入英雄技能指令:1/攻击,2/治疗,p/退出游戏")
if a == "p":
print("用户选择退出")
break
elif a == "1":
houyi.combat(yase)
elif a == "2":
houyi.cure()
else:
print("眼睛没用就捐了吧")
continue
dn = random.randint(1,2)
if dn == 1:
yase.combat(houyi)
elif dn == 2:
yase.cure()
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