Commit 12b5eb21 by BellCodeEditor

save project

parent 909ddc15
Showing with 15 additions and 4 deletions
import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -7,7 +8,7 @@ class Hero(object): ...@@ -7,7 +8,7 @@ class Hero(object):
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
self.hp=self.hp=60 self.hp=self.hp+60
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.max_hp = self.hp self.max_hp = self.hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
...@@ -35,11 +36,21 @@ class Player(Hero): ...@@ -35,11 +36,21 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
b=random.randint(30,50)
self.hp=self.hp+b
if self.hp>self.max_hp:
self.max_hp = self.hp
print(self.name+"使用了治疗,血量增加:", b,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
print('-' * 30) print('-' * 30)
print(' 战斗开始') print(' 战斗开始')
while True: while True:
print('-' * 30) print('-' * 30)
choice=input('请输入英雄技能(1攻击/2治疗):') choice=input('请输入英雄技能(1攻击/2治疗):')
\ No newline at end of file if choice=='q':
print('游戏结束了')
break
elif choice=='1':
\ No newline at end of file
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