From 122060f14b3ce6986a288487058289ebeb8bf491 Mon Sep 17 00:00:00 2001 From: BellCodeEditor <bellcode_dev@bell.ai> Date: Wed, 31 May 2023 20:24:09 +0800 Subject: [PATCH] auto save --- diy1.py | 45 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100644 diy1.py diff --git a/diy1.py b/diy1.py new file mode 100644 index 0000000..fb5ffca --- /dev/null +++ b/diy1.py @@ -0,0 +1,45 @@ +class Hero: + def __init__(self, name): + self.name = name + self.level = 1 + self.hp = 250 + self.attack = 40 + self.max_hp = self.hp + + def combat(self, enemy): # 普通攻击 + info1 = self.name+"对"+enemy.name+"发起进攻," + info2 = "造成"+str(self.attack)+"点伤害," + enemy.hp -= self.attack + if enemy.hp > 0: + info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量" + info = info1+info2+info3 + print(info) + else: + info3 = enemy.name+"阵亡,游戏结束" + info = info1+info2+info3 + print(info)1 + 1 + exit() + def cure(self): + j=random.randint(30,50) + self.hp=self.hp+60 + if self.hp>self.max_hp: + self.hp=self.max_hp + print(self.name+"使用了治疗,血量增加:",j,"目前些血量为:",self.hp) +class Player(Hero): + def __init__(self,name,hero_type): + super(Player, self).__init__(name) + self.hp = 200 + self.attack = 50 + self.hero_type = hero_type + # 角色xx创建成功,当前等级xx,血量xx,攻击力xx + print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) + print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) + +houyi = Player( "后羿", "射手") +yase = Hero("垭瑟") +print('-'*30) +print(' 战斗开始') +while True: + print('-'*30) + choice=input("请选择技能(1攻击/2治疗):") \ No newline at end of file -- libgit2 0.25.0