From 122060f14b3ce6986a288487058289ebeb8bf491 Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Wed, 31 May 2023 20:24:09 +0800
Subject: [PATCH] auto save

---
 diy1.py | 45 +++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 45 insertions(+)
 create mode 100644 diy1.py

diff --git a/diy1.py b/diy1.py
new file mode 100644
index 0000000..fb5ffca
--- /dev/null
+++ b/diy1.py
@@ -0,0 +1,45 @@
+class Hero:
+    def __init__(self, name):
+        self.name = name
+        self.level = 1
+        self.hp = 250
+        self.attack = 40
+        self.max_hp = self.hp
+        
+    def combat(self, enemy):    # 普通攻击
+        info1 = self.name+"对"+enemy.name+"发起进攻,"
+        info2 = "造成"+str(self.attack)+"点伤害,"
+        enemy.hp -= self.attack
+        if enemy.hp > 0:
+            info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
+            info = info1+info2+info3
+            print(info)
+        else:
+            info3 = enemy.name+"阵亡,游戏结束"
+            info = info1+info2+info3
+            print(info)1
+            1
+            exit()            
+    def cure(self):
+        j=random.randint(30,50)
+        self.hp=self.hp+60
+        if self.hp>self.max_hp:
+            self.hp=self.max_hp
+            print(self.name+"使用了治疗,血量增加:",j,"目前些血量为:",self.hp)
+class Player(Hero):
+    def __init__(self,name,hero_type):
+        super(Player, self).__init__(name)
+        self.hp = 200
+        self.attack = 50
+        self.hero_type = hero_type
+        # 角色xx创建成功,当前等级xx,血量xx,攻击力xx
+        print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
+        print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
+        
+houyi = Player( "后羿", "射手")
+yase = Hero("垭瑟")
+print('-'*30)
+print('      战斗开始')
+while True:
+    print('-'*30)
+    choice=input("请选择技能(1攻击/2治疗):")
\ No newline at end of file
--
libgit2 0.25.0