From 1092ab07fbbd84799e54a38c7a729dc6d9e0894f Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Sat, 30 Oct 2021 20:33:26 +0800
Subject: [PATCH] auto save

---
 diy1.py | 72 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 72 insertions(+)
 create mode 100644 diy1.py

diff --git a/diy1.py b/diy1.py
new file mode 100644
index 0000000..57545c6
--- /dev/null
+++ b/diy1.py
@@ -0,0 +1,72 @@
+import random
+class Hero(object):    
+    def __init__(self, name):
+        self.name = name
+        self.level = 1
+        self.hp = 250
+        self.attack = 40
+        self.max_hp = self.hp
+
+    def cure(self):  # 治疗
+        self.hp+=60
+        if self.hp>self.max_hp:
+            self.hp=self.max_hp
+        print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
+        
+    def combat(self, enemy):    # 普通攻击
+        info1 = self.name+"对"+enemy.name+"发起进攻,"
+        info2 = "造成"+str(self.attack)+"点伤害,"
+        enemy.hp -= self.attack
+        if enemy.hp > 0:
+            info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
+            info = info1+info2+info3
+            print(info)
+        else:
+            info3 = enemy.name+"阵亡,游戏结束"
+            info = info1+info2+info3
+            print(info)
+            exit()
+
+class Player(Hero):
+    def __init__(self,hero_type,name):
+        super().__init__(name)
+        self.hp = 200
+        self.attack = 100
+        self.max_hp = self.hp
+        self.hero_type = hero_type
+        print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
+        print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
+    def cure(self):  # 治疗
+        blood=random.randint(30,50)
+        self.hp+=blood
+        if self.hp>self.max_hp:
+            self.hp=self.max_hp
+        print(self.name+"使用了治疗,血量增加:", blood,",目前的血量为:",self.hp)
+        
+houyi = Player("射手", "后羿")
+yase = Hero("垭瑟")
+print(30*'-')
+print('     战斗开始')
+while True:
+    print(30*'-')
+    choice=input('请选择要释放的技能:1攻击/2治愈:')
+
+    if choice=='q':
+        print('游戏结束')
+        break
+    elif choice=='1':
+        houyi.combat(yase)
+    elif choice=='2':
+        houyi.cure()
+    else:
+        print('字符无效,请重新输入:')
+        continue
+
+    status=random.randint(1,3)
+    if status==1:
+        yase.cure()
+    else:
+        yase.combat(houyi)
+        
+        
+    
\ No newline at end of file
--
libgit2 0.25.0