Commit f22996bc by BellCodeEditor

save project

parent 9a145c31
Showing with 63 additions and 3 deletions
......@@ -26,6 +26,25 @@ class Hero(object):
info = info1+info2+info3
print(info)
exit()
def hui(self):
self.hp+=self.max_hp*0.5
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了大治疗,血量增加:", str(self.max_hp*0.5),",目前的血量为:",self.hp)
def cai(self,enemy):
info1 = self.name+"对"+enemy.name+"发起进攻,"
self.gong=enemy.max_hp*0.5
info2 = "造成"+str(self.gong)+"点伤害,"
enemy.hp -= self.gong
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
class Player(Hero):
def __init__(self,hero_type,name):
......@@ -34,24 +53,64 @@ class Player(Hero):
self.attack = 50
self.max_hp = self.hp
self.hero_type = hero_type
self.gong=self.attack
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def xi(self,enemy):
info1 = self.name+"对"+enemy.name+"发起进攻,"
self.gong=self.attack*0.8
info2 = "造成"+str(self.gong)+"点伤害,"
enemy.hp -= self.gong
self.hp+=self.gong
if self.hp>self.max_hp:
self.hp=self.max_hp
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
print(self.name+"还剩下"+str(self.hp)+"血量")
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
def san(self,enemy):
info1 = self.name+"对"+enemy.name+"发起进攻,"
self.gong=self.attack*2.5
info2 = "造成"+str(self.gong)+"点伤害,"
enemy.hp -= self.gong
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
print("-"*100)
print(" 战斗开始")
while True:
print("-"*100)
choise=input("1?2")
choise=input("1?2?3?4")
if int(choise)==1:
houyi.combat(yase)
elif int(choise)==2:
houyi.cure()
elif int(choise)==3:
houyi.xi(yase)
elif int(choise)==4:
houyi.san(yase)
else:
print("…………………………………………………………………………………………………………")
num=random.randint(1,2)
num=random.randint(1,4)
if num==1:
yase.combat(houyi)
elif num==2:
yase.cure()
elif num==3:
yase.hui()
elif num==4:
yase.cai(houyi)
\ No newline at end of file
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