Commit e8458191 by BellCodeEditor

save project

parent 4ed1b1e9
Showing with 15 additions and 17 deletions
import random
class Hero(object):
def __init__(self, name):
self.name = name
......@@ -8,7 +7,7 @@ class Hero(object):
self.max_hp = self.hp
def cure(self): # 治疗
self.hp=self.hp+45
self.hp=self.hp+60
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
......@@ -31,7 +30,7 @@ class Player(Hero):
def __init__(self,hero_type,name):
super().__init__(name)
self.hp = 200
self.attack = 65
self.attack = 50
self.max_hp = self.hp
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
......@@ -44,20 +43,19 @@ print('sbyes')
while True:
print('+'*75)
choice=input('(1-/2+):')
if choice =='q':
print('oooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo')
elif choice =='1':
houyi.combat(yase)
elif choice =='2':
houyi.cure()
else:
print('??????????????????????????????????????????????????????????????????????????????????????????????????')
continue
rrrrr=random.randint(1,3)
if rrrrr ==1:
yase.cure()
else:
yase.combat(houyi)
......
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