Commit d73092b1 by BellCodeEditor

save project

parent e16d719e
Showing with 1507 additions and 3 deletions
...@@ -37,7 +37,12 @@ class Player(Hero): ...@@ -37,7 +37,12 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
a=random.randint(30,50)
self.hp = self.hp + a
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", a,",目前的血量为:",self.hp)
hoyui = Player("射手", "后羿") hoyui = Player("射手", "后羿")
yase=Hero('亚瑟') yase=Hero('亚瑟')
print('-'*30) print('-'*30)
...@@ -59,4 +64,1504 @@ while True: ...@@ -59,4 +64,1504 @@ while True:
if num==1: if num==1:
yase.cure() yase.cure()
else: else:
yase.combat(hoyui) yase.combat(hoyui)
\ No newline at end of file
def cure(self): # 治疗
def cure(self): # 治疗
self.hp = self.hp + 60
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
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