From caf3e83f511a3183323bdfbed20dc5a383579c45 Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Sun, 29 May 2022 10:31:48 +0800
Subject: [PATCH] auto save

---
 diy1.py | 118 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 118 insertions(+)
 create mode 100644 diy1.py

diff --git a/diy1.py b/diy1.py
new file mode 100644
index 0000000..154f3c0
--- /dev/null
+++ b/diy1.py
@@ -0,0 +1,118 @@
+imput random
+class Hero(object):
+    def __init__(self, name):
+        self.name = name
+        self.level = 1
+        self.hp = 250
+        self.attack = 40
+        self.max_hp = self.hp
+
+    def cure(self):  # 治疗
+        self.hp=self.hp+60
+        if self.hp>250:
+            self.hp=self.max_hp
+        print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
+
+        
+    def combat(self, enemy):    # 普通攻击
+        info1 = self.name+"对"+enemy.name+"发起进攻,"
+        info2 = "造成"+str(self.attack)+"点伤害,"
+        enemy.hp -= self.attack
+        if enemy.hp > 0:
+            info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
+            info = info1+info2+info3
+            print(info)
+        else:
+            info3 = enemy.name+"阵亡,游戏结束"
+            info = info1+info2+info3
+            print(info)
+            exit()
+
+class Player(Hero):
+    def __init__(self,hero_type,name):
+        super().__init__(name)
+        self.hp = 200
+        self.attack = 50
+        self.max_hp = self.hp
+        self.hero_type = hero_type
+        print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
+        print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
+
+houyi = Player("射手", "后羿")
+yase = Hero("垭瑟")
+houyi.combat(yase)
+yase.combat(houyi)
+houyi.cure()
+yase.cure()
+print("_"*30)
+print("       战斗开始")
+while True:
+    print("_"*30)
+    choice=input("1回复/2:")
+random.random(1,3)
+    if choice=="q":
+        print("结束")
+
+    elif choice=="1":
+        houyi.combat(yase)
+    if choice=="2":  
+        houyi.cure(houyi)
+        else:
+            print("重新")
+        num=random randint(1,3)
+        if num==1:
+            yase.combat("hoyi")
+        if num==2:
+            yase.cure(yase)
+                
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--
libgit2 0.25.0