Commit 877c229a by BellCodeEditor

auto save

parent a685abee
Showing with 70 additions and 0 deletions
import random
class Hero(object):
def __init__(self, name):
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.maxhp = self.hp
def cure(self): # 治疗
self.hp += 60
if self.hp > self.maxhp :
self.hp = self.maxhp
print(self.name+"使用了治疗术,血量增加"+str(60)+",目前血量为"+str(self.hp))
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
print('你干嘛啊~~')
exit()
class Player(Hero):
def __init__(self,hero_type,name):
super().__init__(name)
self.hp = 200
self.attack = 50
self.max_hp = self.hp
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self):
self.hp+=60
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(60),",目前的血量为:",self.hp)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
print('-'*30)
print(" 战斗开始")
while True:
print("-"*30)
choice = input("请选择英雄要释放的技能(1攻击/2治疗)")
if choice == "q":
print("游戏结束")
break
elif choice == "1":
combat(self)
elif choice == "2":
cure(self)
else:
print("请正确输入指令")
continue
num = random.randint(1,3)
if num == 1:
cure(yase)
else:
combat(yase)
\ No newline at end of file
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