Commit 835b72cb by BellCodeEditor

save project

parent b15b1096
Showing with 20 additions and 2 deletions
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -29,11 +30,19 @@ class Player(Hero): ...@@ -29,11 +30,19 @@ class Player(Hero):
def __init__(self,hero_type,name): def __init__(self,hero_type,name):
super().__init__(name) super().__init__(name)
self.hp = 200 self.hp = 200
self.attack = 50 import random
z=self.attack = random.randint(30,50)
self.max_hp = self.hp self.max_hp = self.hp
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self):
blood=random.randint(30,50)
self.hp=self.hp+blood
if self.hp>self.max_hp:
self.hp=self.max_hp
print((self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
...@@ -52,5 +61,13 @@ while True: ...@@ -52,5 +61,13 @@ while True:
houyi.cure() houyi.cure()
elif c==q: elif c==q:
print("游戏结束") print("游戏结束")
else else:
print("滚") print("滚")
continue
print('-'*30)
import random
s=random.randint(1,3)
if s==1:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment