Commit 6b3d5c1e by BellCodeEditor

save project

parent 563efe4f
Showing with 21 additions and 6 deletions
import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -7,18 +9,18 @@ class Hero(object): ...@@ -7,18 +9,18 @@ class Hero(object):
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
self.hp+=60 self.hp+=random.randint(35,45)
if self.hp > self.max_hp: if self.hp > self.max_hp:
self.hp = self.max_hp self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name +"使用了治疗,血量增加:", 60,","+self.name+"的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack enemy.hp -= self.attack
if enemy.hp > 0: if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量" info3 = self.name+"还剩下"+str(self.hp)+"血量"
info = info1+info2+info3 info = info1+info2+info3
print(info) print(info)
else: else:
...@@ -36,6 +38,9 @@ class Player(Hero): ...@@ -36,6 +38,9 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def manblood(self):
self.hp = self.max_hp
print(self.name +"血量增满:"+self.name+"的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("亚瑟") yase = Hero("亚瑟")
...@@ -45,12 +50,21 @@ print(" 战斗开始") ...@@ -45,12 +50,21 @@ print(" 战斗开始")
while True: while True:
print(30*'-') print(30*'-')
choice = input("技能(1攻击,2治疗):") choice = input("技能(1攻击,2治疗,3躲):")
if choice == "1":
houyi.combat(yase)
elif choice == "2":
houyi.cure()
elif choice == "3":
houyi.manblood()
num = random.randint(1,3)
if num == 1:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
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