Commit 6b3d5c1e by BellCodeEditor

save project

parent 563efe4f
Showing with 22 additions and 7 deletions
import random
class Hero(object):
def __init__(self, name):
self.name = name
......@@ -7,18 +9,18 @@ class Hero(object):
self.max_hp = self.hp
def cure(self): # 治疗
self.hp+=60
self.hp+=random.randint(35,45)
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
print(self.name +"使用了治疗,血量增加:", 60,","+self.name+"的血量为:",self.hp)
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info3 = self.name+"还剩下"+str(self.hp)+"血量"
info = info1+info2+info3
print(info)
else:
......@@ -36,6 +38,9 @@ class Player(Hero):
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def manblood(self):
self.hp = self.max_hp
print(self.name +"血量增满:"+self.name+"的血量为:",self.hp)
houyi = Player("射手", "后羿")
yase = Hero("亚瑟")
......@@ -45,12 +50,21 @@ print(" 战斗开始")
while True:
print(30*'-')
choice = input("技能(1攻击,2治疗):")
choice = input("技能(1攻击,2治疗,3躲):")
if choice == "1":
houyi.combat(yase)
elif choice == "2":
houyi.cure()
elif choice == "3":
houyi.manblood()
num = random.randint(1,3)
if num == 1:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
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