Commit 6450a103 by BellCodeEditor

auto save

parent 75853047
Showing with 13 additions and 9 deletions
......@@ -2,13 +2,13 @@ import random
class Hero(object):
def __init__(self, name):
self.name = name
self.level = 1
self.hp = 260
self.attack = 40
self.level = 9999999999999999999
self.hp = 9999999999999999999999
self.attack = 99999999999999999999
self.max_hp = self.hp
def cure(self): # 治疗
self.hp+=35
self.hp+=55
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
......@@ -31,8 +31,8 @@ class Hero(object):
class Player(Hero):
def __init__(self,hero_type,name):
super().__init__(name)
self.hp = 210
self.attack = 60
self.hp = 999999999999999999999999
self.attack = 999999999999999999999
self.max_hp = self.hp
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
......@@ -55,11 +55,15 @@ while True:
else:
print("重新输入")
continue
b = random.randint(1,2)
if b==1:
#b = random.randint(1,2)
b = input("你要使用什么技能?(1攻击/2治疗/q退出)")
if b=='1':
yase.combat(houyi)
if b==2:
if b=='2':
yase.cure()
elif a=='q':
print("退出游戏")
exit()
# b = random.randid
# houyi.combat(yase)
# yase.combat(houyi)
......
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