Commit 517d07f1 by BellCodeEditor

save project

parent 29bf3d59
Showing with 9 additions and 2 deletions
import.randon
import random
class Hero(object):
def __init__(self, name):
self.name = name
......@@ -8,6 +8,7 @@ class Hero(object):
self.max_hp = self.hp
def cure(self): # 治疗
sb=random.randint(30,50)
self.hp=self.hp+60
if self.hp>self.max_hp:
self.hp=self.max_hp
......@@ -36,6 +37,12 @@ class Player(Hero):
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
sb=random.randint(30,50)
self.hp=self.hp+sb
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", sb,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
......@@ -53,7 +60,7 @@ while True:
houyi.cure()
else:
print('重新输入')
num=randon.(1,3)
num=random.randint(1,3)
if num==1:
yase.cure()
else:
......
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