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Commit
4f5f52f4
authored
Nov 21, 2020
by
BellCodeEditor
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parent
328a9b21
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1 changed file
with
20 additions
and
3 deletions
diy1.py
diy1.py
View file @
4f5f52f4
import
random
class
Hero
(
object
):
def
__init__
(
self
,
name
):
self
.
name
=
name
...
...
@@ -34,7 +35,8 @@ class Player(Hero):
print
(
"角色"
+
self
.
name
+
"创建成功,英雄类型为:"
,
self
.
hero_type
)
print
(
"当前等级、血量、攻击力分别为:"
,
self
.
level
,
self
.
hp
,
self
.
attack
)
houyi
=
Player
(
"射手"
,
"后羿"
)
houyi
=
Player
(
"射手"
,
"后羿"
)
yase
=
Hero
(
"垭瑟"
)
#yase = Hero("垭瑟")
#houyi.combat(yase)
#yase.combat(houyi)
...
...
@@ -44,4 +46,20 @@ print("-"*30)
print
(
" 战斗开始"
)
while
True
:
print
(
"-"
*
30
)
chiose
=
input
(
"请选择英雄释放的技能(治疗1/攻击2):"
)
\ No newline at end of file
choise
=
input
(
"请选择英雄释放的技能(治疗1/攻击2):"
)
if
choise
==
"q"
:
print
(
"游戏结束"
)
break
elif
choise
==
"1"
:
houyi
.
cure
()
elif
choise
==
"2"
:
houyi
.
combat
(
yase
)
else
:
print
(
"请重新输入1或2"
)
continue
#敌方超出技能
status
=
random
.
randint
(
1
,
3
)
if
status
==
1
:
yase
.
cure
()
else
:
yase
.
combat
(
houyi
)
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