Commit 4f23a64a by BellCodeEditor

save project

parent 2fe3516e
Showing with 19 additions and 3 deletions
...@@ -10,7 +10,7 @@ class Hero(object): ...@@ -10,7 +10,7 @@ class Hero(object):
self.hp+=60 self.hp+=60
if self.hp > self.max_hp: if self.hp > self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:",60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
...@@ -36,10 +36,26 @@ class Player(Hero): ...@@ -36,10 +36,26 @@ class Player(Hero):
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
import random
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
print("_"*30) print("_"*30)
print(" 战斗开始") print(" 战斗开始")
while True: while True:
print("_"*30) print("_"*30)
choice=input("请选择技能 1治疗术 2攻击 ") choice=input("请选择技能 1治疗术 2攻击 (按q退出)")
\ No newline at end of file if choice=="1":
houyi.cure()
elif choice=="2":
houyi.combat(yase)
elif choice=="q":
print("退出游戏")
exit()
else:
print("请重新输入")
continue
PCchoice=random.randint(1,2)
if PCchoice==1:
yase.cure()
elif PCchoice==2:
yase.combat(houyi)
\ No newline at end of file
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