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Commit
2c9e1896
authored
Mar 12, 2023
by
BellCodeEditor
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parent
85e41c54
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1 changed file
with
7 additions
and
7 deletions
diy1.py
diy1.py
View file @
2c9e1896
...
...
@@ -2,8 +2,8 @@ import random
class
Hero
(
object
):
def
__init__
(
self
,
name
):
self
.
name
=
name
self
.
level
=
1
self
.
hp
=
10000000000
self
.
level
=
1
000
self
.
hp
=
0.00000000000000000000000000000000000000000000000000001
self
.
attack
=
40
self
.
max_hp
=
self
.
hp
...
...
@@ -39,21 +39,21 @@ class Player(Hero):
print
(
"当前等级、血量、攻击力分别为:"
,
self
.
level
,
self
.
hp
,
self
.
attack
)
print
(
'-'
*
30
)
print
(
' 战斗开始'
)
sasd
=
random
.
randint
(
35
,
50
)
def
cure
(
self
):
c
=
random
.
randint
(
35
,
50
)
self
.
hp
+=
c
self
.
hp
+=
sasd
if
self
.
hp
>
self
.
max_hp
:
self
.
hp
=
self
.
max_hp
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
str
(
c
),
",目前的血量为:"
,
self
.
hp
)
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
str
(
sasd
),
",目前的血量为:"
,
self
.
hp
)
apiao
=
Player
(
"恐怖"
,
"阿飘"
)
abiao
=
Hero
(
"阿膘"
)
while
True
:
print
(
'-'
*
30
)
a
=
input
(
"请选择技能:11攻击/22治疗"
)
if
a
==
11
:
if
a
==
"11"
:
apiao
.
combat
(
abiao
)
elif
a
==
22
:
elif
a
==
"22"
:
apiao
.
cure
()
elif
a
==
"q"
:
print
(
'游戏结束'
)
...
...
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