Commit 1225864a by BellCodeEditor

save project

parent 9370932a
Showing with 25 additions and 7 deletions
import random import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -8,8 +9,10 @@ class Hero(object): ...@@ -8,8 +9,10 @@ class Hero(object):
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
?? self.hp=self.hp+60
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
...@@ -37,7 +40,23 @@ class Player(Hero): ...@@ -37,7 +40,23 @@ class Player(Hero):
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
houyi.combat(yase) print('_'*30)
yase.combat(houyi) print('战斗开始')
houyi.cure() while True:
yase.cure() print('_'*30)
\ No newline at end of file choice=input(请英雄释放技能(12))
if choice =="q"
print("游戏结束")
break
elif choice=="1":
houyi.combat(yase)
elif choice=="2":
houyi.cure()
else:
print(请英雄重新释放技能(12))
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