Commit fd3839bf by BellCodeEditor

save project

parent 94fa9481
Showing with 25 additions and 11 deletions
import random
class Hero(object):
def __init__(self, name):
self.name = name
......@@ -9,10 +11,10 @@ class Hero(object):
def cure(self): # 治疗
self.hp = self.hp + 60
if self.hp>self.max_hp:
self = self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
self.hp = self.max_hp
print("血量为",self.hp)
def combat(self, enemy): # 普通攻击
def combat(self,enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
......@@ -30,20 +32,33 @@ class Player(Hero):
def __init__(self,hero_type,name):
super().__init__(name)
self.hp = 200
self.attack = 50
self.attack = 80
self.max_hp = self.hp
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("角色"+self.name+"创建成功,英雄类型为:",self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
houyi = Player("射手", "后羿")
houyi = Player("射手","后羿")
yase = Hero("垭瑟")
print("-"*30)
print(" 战斗开始")
print("-"*30)
while True:
satute = int(input("请选择释放英雄技能(1攻击/2治疗):"))
if satute == 1:
satute = input("请选择释放英雄技能(1攻击/2治疗):")
if satute == "q":
print("用户退出")
break
elif satute=="1":
houyi.combat(yase)
if satute == 2:
houyi.cure(houyi)
\ No newline at end of file
elif satute=="2":
houyi.cure()
else:
print("输录只粼")
continue
contiune=random.randint(1,3)
if contiune==1 or 2:
yase.combat(houyi)
elif contiune==3:
yase.cure()
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